LogoLogo
Go to overknights.game
  • All content in this lite paper is a work in progress
    • OverKnights
    • Vision: The Fantasy of the Perfect Toy
      • The Dawn of the OverKnight
      • OverNet Stack
        • Interactive Entertainment
        • Non-Interactive Entertainment
        • Social
        • IRL Experiences
        • Merchandising
      • Core Pillars
        • Cryptoeconomic Incentives
        • AR/VR/MR Experiences
        • Generative AI Content
      • The Obitus Organization
    • Lore
      • Period 1: The Rebirth of Humanity
      • Period 2: Enter the OverNet
      • Period 3: The First Climb
    • Roadmap
  • Gameplay and Progression
    • Customization System
      • OverKnight Customization
      • Card Customization
    • Anima Duels
      • Turn-Based, Tactical Combat with Depth
      • Command Card Exchanges
      • OverKnight Parts and Abilities
      • Card Components and Special Effects
      • Seize the Battlefield
      • Balanced Offense and Defense
      • Recycling and Resource Renewal
    • Ascent of the Libra Tower
      • Rewards and Progression
  • monetization
    • Introduction
    • Play to Own
    • Pay To Accelerate
    • Trade To Earn
  • Digital Assets
    • Introduction
    • Tradeable Items (NFTs)
      • Parts
      • Cards
      • Cosmetics
    • Overnet Credits (OVC Token)
  • economy
    • OVC (OverNet Credits)
    • Actors
    • Markets
    • Assumptions
    • Dissenting Opinions
    • Token Distribution
      • Pre-Registration Rewards
      • Airdrop Rewards
  • Contact
    • Website
    • Player Pre-registration
    • Discord
    • X
Powered by GitBook
LogoLogo
On this page
  1. All content in this lite paper is a work in progress
  2. Vision: The Fantasy of the Perfect Toy
  3. OverNet Stack

Interactive Entertainment

Video Games

Video Games are the primary form of interactive entertainment to play with OverKnights. By creating a ecosystem of worlds, a loose metaverse, the IP can leverage the OverKnights in different genres, points in time and preferences according to market demand.

Analog Games

Board games, Trading Card Games and TTRPGS are all viable options that can be considered in the future to expand the player base and provide more utility to existing OverKnights.

PreviousOverNet StackNextNon-Interactive Entertainment

Last updated 6 months ago